If you just wanna see the games showcased at this event, click here.
This was a publicly accessible event and as such if you find yourself in these pictures and would like to be blurred out, please reach out to me via email or social media (Check my About page)
I live in Denmark in the Copenhagen Area. In Copenhagen we have this volunteer run bi-monthly event going called Dev ➤ Test ➤ Repeat (click the link to join their Discord server!) which more or less is what it sounds like on the tin. You develop some kind of game (usually), you come to this event, you test it with people and then you take that feedback with you home to do some more Development, rinse and repeat.
For those of you who don't know what this is it's primarily run by two fine people named Alexander Birke and Kristian Hedeholm and has been going for a while now. The event is completely free of charge, but spots are limited due to space at the venues they get to use for this. I'm a regular attendee for this event as I think it's an important community event that we should keep alive. This time we were at the Unity offices in Copenhagen.
We also had free pizza (sponsored by PROSA) and drinks!
This time around we had a couple of repeats from previous showcases. I didn't include them in the showcase because not much had changed since last I played but they are still worth mentioning in case you wanted to check them out! Sea of Rifts is a game I've covered in two previous blog posts. The latest news is that their Demo is actually out now! And they are working on some combat updates including torpedoes and sea mines. I wish Out of Bounds Games all the best because that game has been a labor of love for years now.
I also got to revisit Transit where they had been tweaking some of the puzzles and introduced new things as well. In this new version you now had a shadow version of yourself repeating what you were doing in the time loop so you could help out yourself not dissimilar to the videogame Braid. I'm still looking forward to seeing how that game plays out as it has a weird and cool time loop world.
There were a couple of boardgames yet again and I swear that I will get to play them one of these events!
Today we had a couple of student games from ITU and I got to play some of them and talk to the students about it. They are all 1st year students who are doing their "Making Games" course. They had to work on a game for a course jam and then went to Dev ➤ Test ➤ Repeat to show it off and get feedback.
In front of me sits an omnious looking dealer in an oppressive room not dissimilar to Inscryption however the aesthetics and style are much more similar to games of old with low poly hands, dithering and visual artefacts. We are about to play some Blackjack, however if I lose all my money, I'm out. As in dead. Talking to the students who made it I was correct in assuming it's very inspired by Buckshot Roulette in which you play against a creepy monster dealer where every shot of the weapon could be a blank or it could kill you, similar to Russian Roulette. However what's also interesting is that with your pot you can buy items to help your chances at winning the next hand. For example a cross to ensure that your next hit is always perfect, a knife to slice the value of the dealer's hand in half or sunglasses to see the next hit. So there is always a risk reward consideration you need to make on whether you want to buy items to win big next time or if you should save the pot and keep going. I had a strategy of going all-in every time and in a couple of rounds I was at 52300 in the pot. They told me that I needed 100.000 to win and in the end luck wasn't on my side and I lost. Quite an interesting little game with lots of opportunities for expanding the scope and introducing cool twists and turns.
You can try out the game in your browser below.
You are an arrogant and world famous singer and music player who one day mysteriously goes blind during a concert. You wake up in the hospital the next day but nothing is visible to you. I find myself in a black void but then the wireframe of the hospital bed lights up in a light blue hue and I can walk around. As I walk around I bump into things that become visible or I find the walls and struggle to find out of my room in protest of the nurse's suggestion that I stay in the bed. In this game you have to find your way around your surroundings while being blind. The only time you can see anything is when you touch it. The game has an interesting opportunity to make a game for the truly blind and the mechanic of having things become visible wireframe version of the object is clever. Carpets become visible when you walk on them so you can orient yourselfs and footsteps show up and slowly fade when you walk around so you can find your way. I'm looking (or hearing?) forward to what the team will do with this as it has a lot of potential to explore being humbled by circumstances out of your control.
The last game I got to try was very much like Ultimate Epic Battle Simulator in that you had a bunch of units that you needed to place to beat another set of units in front of you. Whether that was knights, attack dogs, archers, snipers, etc. However in this game you had to make choices via paths. Every unit had a "weight" and every battle had a weight limit and so you had to consider which of your units you used for what battles to make best use of the weight limits. You choose what path to go down to get upgrades, materials and new units before facing off against the next army. It had a cute 2D pixel art style for how violent it was.
I sadly didn't catch the student who was showcasing it for a picture however I have since been in contact with the creators and they have provided a screenshot of the game and their names which you can find below!
If you are in Denmark and around the Copenhagen Area you should definitely come by! Just join the Discord Server and look out for the next event announcement: Dev ➤ Test ➤ Repeat. Even if you don't have a game to show, come be a tester. Someone's gotta do it right? It's not just a testing event, it's also an amazing opportunity to network with other fellow developers. Most of the people who showed up today are indie developers part of a caring and close knit community. Even if what you have isn't much, still bring it and have some people test it! That's how you can figure out if you are going in the right direction with your idea, or if you need to tweak and redesign some things.
Test a lot, and test often. Especially with strangers who will give you the honest truth!
Hope to see you there. If you see me, please don't hesitate to come and say hello! You are also welcome to hit me up on BlueSky any time!
(psst! The event is free, there's free drinks and pizza and industry people often show up too!)